Lucky Robots
Lucky Robots is building the game engine for robotics. Our platform generates massive amounts of training data for robot AI using large-scale simulation.
Think game engine + robotics + AI.
We are looking for a contract product designer to help design a dense, high-performance desktop application used by engineers working with robotics simulation.
This is not a marketing website or a mobile app.
The product is closer to tools like:
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Blender
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Figma
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Visual Studio Code
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Unreal Engine
Think Cursor meets Blender. Ultra-dense. Keyboard-first. Power-user software.
What you’ll work on
Designing interfaces for robotics simulation workflows.
Examples include:
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scene graph / hierarchy panels
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node-based editors
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simulation inspection tools
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robotics sensor debugging views
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timeline and playback controls
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training data inspection tools
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job orchestration panels
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high-density property panels
This is engineering tooling, not consumer software.
Design style we care about
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extremely information-dense interfaces
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minimal wasted space
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fast navigation
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keyboard-first workflows
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modular UI systems
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multi-panel layouts
Think Blender-level density, but modern and clean.
Ideal background
We are especially interested in designers who have worked on serious desktop software, such as:
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developer tools
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3D tools
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game engines
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simulation software
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complex data tools
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design software
Bonus if you’ve worked with tools like:
Blender Figma Visual Studio Code Unreal Engine Unity
Contract details
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Contract / project-based
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Remote
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Flexible hours
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Work directly with founders and engineers
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Potential for longer-term collaboration
To apply for this job please visit dribbble.com.

